Thursday, January 30, 2014

Border Between Action And Turn-Based

I have found a potential way to converge action RPG gameplay and turn-based gameplay. This simple mechanic is assassinations. In the game, each weapon you can assassinate with, but specific weapons will be better at assassinations as a bonus to the loss of direct combat strength. This way, you can form your play-style.

New Music

I have finally decided to work on this game again! Also, I actually put even more real money into this game. I now have bought licenses to some music. I can now use other music (it will make it easier for Lunanova)! Here are two previews of some songs I got: RMXP OST Remastered: https://soundcloud.com/rpg-maker/xp-field-1 Gyrowolf: https://soundcloud.com/rpg-maker/bat...music-resource Let me know what you think!

Monday, November 18, 2013

Migration

The blog has been successfully migrated! This will be the official URL to the blog. I hope you enjoy the new blog layout more.

Thursday, October 24, 2013

Lack of Inspiration

I will now explain about how I got uninspired earlier.When I told that Crafting Video 2 will be here soonish, I was ready to work on it. As I was thinking about it, I mentally noticed a problem. It would require me to go back and modify my code quite a bit. The thought itself caused to be uninspired. Ever since the update, however, I decided to quit being uninspired and work on the game. Now I pose a question:
Would you rather have the next development video be the crafting system or something else?

Friday, August 30, 2013

Contest Results

Day 2 of the development should be coming soonish. Also, congrats ShadowZtar! Your character won the contest!

Friday, August 23, 2013

Crafting Day 1

It took a little while to upload, but a video of me working on the crafting system is up!  I hope you enjoy the video!

Thursday, August 22, 2013